#pragma once

#include <iostream>
#include <string>

class Computer
{
public:
    Computer()          = default;
    virtual ~Computer() = default;

public:
    void setMainboard(std::string mainboard)
    {
        std::cout << "set mainboard: " << mainboard << std::endl;
    }
    void setScreen(std::string screen)
    {
        std::cout << "set screen: " << screen << std::endl;
    }
    void setKeyboard(std::string keyboard)
    {
        std::cout << "set keyboard: " << keyboard << std::endl;
    }
    void setMouse(std::string mouse)
    {
        std::cout << "set mouse: " << mouse << std::endl;
    }
    void setCPU(std::string cpu)
    {
        std::cout << "set cpu: " << cpu << std::endl;
    }
    void setGPU(std::string gpu)
    {
        std::cout << "set gpu: " << gpu << std::endl;
    }
};